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Awarded for landing all the Jumps in Paradise City, this astonishing X12 is stronger, lighter and faster thanks to a space-age carbon fiber construction. A Stunt boost conversion completes the package.

The Jansen Carbon X12 variant of the X12 is heavily modified and has improved stats across the board compared to its other variations. It has been outfitted with a carbon body, chrome trim and a Stunt boost conversion. Its two extra Speed and Boost points grant the Carbon X12 improved cruising and boost speeds.

The handling has been tuned to help improve steering response. The X12 was originally built to be a top-speed car, and its carbon variant still uses an extremely light weight body. This allows the vehicle to catch air time when cresting a hilly road at high speeds. Even though the highly tuned handling makes pulling off precise maneuvers fairly difficult for some, the Carbon X12 is still a solid choice for Stunt Run events.

Despite the additional strength point, this European supercar's main weakness is still its relatively low strength. This hinders the Carbon X12's effectiveness in Marked Man events. Its Stunt boost conversion and handling upgrades make it an acceptable choice for Road Rage events, though.

The Carbon X12 makes up for its vehicular combat shortcomings with its overwhelming speed and boost. The X12 is one of the fastest and most maneuverable cars in the game, making it one of the best choices for race events if it can be kept under control.

Another good aspect about this car, aside from its grip, is its ability to make sharp turns all over Paradise without needing to kick the rear end out. Its steering can be compared to the Racing WTR's, for wherever the player decides to maneuver, the Carbon X12 will turn with little difficulty. If starting from a dead stop, the car will perform a burnout until it hits second gear, where the wheelspin stops. Therefore, it is suggested to keep the car as straight as possible until its wheelspin has relaxed.

If using the E-brake to drift, the X12 will slide out very easily, but due to its grip will try to drift to the inside of the corner. It is best suggested to start this type of drift from a wider angle before corner entry.

How to Unlock[]

Find and land all 50 Super Jumps.


The car may have some design inspiration from the Pagani Zonda but it bears its greatest resemblance to the more recent Koenigsegg CCR or CCX. The manufacturers of the real and fictional vehicles both being from Sweden further confirms the design influence. The front bumper resembles that of the Ferrari F430.